mcp-server-unity

zabaglione/mcp-server-unity

3.4

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Unity 6 MCP Bridge v3.0.0 provides seamless integration between AI assistants and Unity Editor through direct Unity API calls.

Unity 6 MCP Bridge v3.0.0 is a comprehensive solution designed to integrate AI-powered functionalities directly into the Unity Editor using the Model Context Protocol (MCP). This version is a complete rewrite tailored for Unity 6000+, offering robust features such as real-time synchronization, native asset management, and advanced diff processing. The bridge facilitates direct communication between AI assistants like Claude and Unity, enabling developers to automate and enhance their game development processes. With industry-standard diff algorithms and Roslyn-powered code analysis, the bridge ensures efficient script management and error handling. The integration supports a wide range of script operations, folder management, and diff processing, making it an essential tool for modern game developers looking to leverage AI capabilities within Unity.

Features

  • Direct Unity API calls via Named Pipes/Domain Sockets
  • Real-time synchronization with Unity Editor
  • Native AssetDatabase operations
  • Roslyn-powered code analysis and IntelliSense
  • Industry-standard diff-match-patch algorithm

Usages

usage with Claude Desktop

{
  "mcpServers": {
    "unity-bridge": {
      "command": "unity-mcp-bridge",
      "args": []
    }
  }
}