Sanselll/unity-mcp
3.1
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The Unity MCP Server is a Unity Editor plugin that implements a Model Context Protocol (MCP) server, enabling direct communication between Claude Code and Unity Editor.
Tools
Functions exposed to the LLM to take actions
get_logs
Retrieve Unity console logs (errors, warnings, info).
clear_logs
Clear Unity console.
list_scene_objects
List GameObjects in current scene.
list_scenes
List all scenes in project.
create_gameobject
Create GameObjects with primitives.
Prompts
Interactive templates invoked by user choice
No prompts
Resources
Contextual data attached and managed by the client