cocos-mcp

RomaRogov/cocos-mcp

3.4

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A Cocos Creator extension that implements a Model Context Protocol (MCP) server with Streamable HTTP transport.

Tools
5
Resources
0
Prompts
0

Cocos Creator MCP Server

A Cocos Creator extension that implements a Model Context Protocol (MCP) server with Streamable HTTP transport. This extension runs directly within Cocos Creator - no external tools, bridges, or setup required. Simply install the extension and start connecting AI assistants to your game development workflow.

Example of the game created fully with AI agent prompts only with this extension

Key Advantages

🚀 Zero-Setup Integration

  • Runs In-Engine: MCP server operates directly within Cocos Creator extension
  • Streamable HTTP Transport: Direct connection via http://localhost:3000/mcp
  • No External Dependencies: No need for additional tools, bridges, or complicated setup
  • Instant Access: One-click server start from the built-in control panel

🎯 Compact Yet Comprehensive Toolset

A carefully curated collection of 16 powerful tools designed for maximum AI efficiency:

🔍 Discovery & Inspection (5 tools)
  • query_nodes - Inspect scene hierarchy with granular detail control
  • query_components - Discover component properties with types and tooltips
  • get_available_asset_types - Enumerate all available asset types
  • get_available_component_types - Enumerate all available component types
  • get_assets_by_type - Query assets by specific type
🏗️ Creation & Modification (4 tools)
  • create_nodes - Bulk node creation with components and transforms
  • modify_nodes - Batch property updates, hierarchy changes, component management
  • modify_components - Precise component configuration with UUID targeting
  • generate_image_asset - ⚡ Advanced AI-powered asset creation
📦 Asset & Project Management (5 tools)
  • operate_assets - Comprehensive asset operations (create, copy, move, delete, inspect)
  • operate_current_scene - Scene lifecycle management (open, save, configure)
  • operate_prefab_assets - Full prefab workflow (create, edit, close)
  • node_linked_prefabs_operations - Prefab instance management (edit, unwrap, reset)
  • operate_project_settings - Project configuration (layers, collisions, design resolution)
🔧 Advanced Operations (2 tools)
  • execute_scene_code - Direct TypeScript/JavaScript execution in scene context
  • operate_scripts_and_text - Comprehensive file operations (read, write, search, replace)

🎨 Experimental AI Image Generation

Transform your asset creation workflow with advanced AI capabilities:

Multi-Modal Generation Modes:

  • SVG/Emoji → Image: Convert vector graphics or emoji to game assets
  • Text → Image: Generate assets from descriptive prompts
  • SVG + Text → Image: Use SVG as template/init image for AI enhancement

Provider Ecosystem:

  • AUTOMATIC1111: WebUI integration (tested)
  • Stable Diffusion: Local or remote installations (untested)
  • OpenAI DALL-E: Cloud-based generation (untested)
  • Custom Providers: Extensible architecture for new services

Advanced Features:

  • Dynamic Model Selection: Auto-populated from configured providers
  • Background Removal: Automatic transparency for sprites/icons
  • Asset Type Control: Generate as texture, sprite-frame, normal-map, etc.
  • Reproducible Results: Seed-based generation for consistency
  • Batch Operations: Efficient bulk asset creation

AI-Optimized Workflow:

  • Template Enhancement: Use existing assets as generation templates
  • Prompt Engineering: Negative prompts and guidance scale control
  • Asset Integration: Generated content automatically imported with proper metadata

Quick Start

  1. Install & Enable: Install the extension in Cocos Creator and enable it in Extension Manager
  2. Start Server: Open Panel -> cocos-mcp -> MCP Server Control Panel and click Start
  3. Connect AI: Point your AI assistant to http://localhost:3000/mcp
  4. Start Creating: Use natural language to build games, generate assets, and iterate rapidly

AI Image Generation Setup

  1. Configure Providers: Use the extension's AI Image Generation config panel
  2. Add Models: Configure available models for each provider through the UI
  3. Test Connectivity: Verify provider setup with the built-in test function
  4. Generate Assets: Use the generate_image_asset MCP tool
Quick Start with Local Stable Diffusion
  1. Open the AI Image Generation config panel in Cocos Creator
  2. Add a new Stable Diffusion provider pointing to http://localhost:7860
  3. Configure your models through the UI
  4. Test the connection

Technical Implementation

  • Transport: Streamable HTTP transport with Express.js server
  • Protocol: JSON-RPC 2.0 compliance with proper error handling
  • Session Management: Stateful connections with CORS support
  • Type Safety: Full TypeScript implementation with Zod schemas for input validation
  • Modular Architecture: Each resource, tool, and completion implemented in separate files

Architecture

The extension consists of several key components:

  1. Extension Panel (source/panels/default/): Vue3-based UI for controlling the MCP server
  2. MCP Server Manager (source/mcp/server-manager.ts): Manages the HTTP server and MCP transport
  3. Tools (source/mcp/tools/): Provide actions for modifying the project

Development Environment

  • Node.js
  • TypeScript
  • Vue 3.x
  • Express.js for HTTP server
  • MCP TypeScript SDK

Installation

# Install dependencies
npm install

# Build the extension
npm run build

Development

Adding New Tools

  1. Create new file in source/mcp/tools/
  2. Implement using server.registerTool() with Zod schema
  3. Export registration function
  4. Add import and call in server-manager.ts

Dependencies

  • @modelcontextprotocol/sdk - MCP TypeScript SDK
  • express - HTTP server framework
  • zod - Schema validation
  • vue - UI framework for the panel

License

This project is licensed under the MIT License.