unity-editor-mcp

ozankasikci/unity-editor-mcp

3.4

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Unity Editor MCP (Model Context Protocol) is a tool that allows AI assistants to interact with the Unity Editor for enhanced game development and automation.

Tools

Functions exposed to the LLM to take actions

ping

Test connection to Unity Editor and verify server status.

create_gameobject

Create GameObjects with primitives, transforms, tags, and layers.

add_component

Add Unity components to GameObjects with initial property values.

create_scene

Create new scenes with build settings integration and auto-loading.

play_game

Start Unity play mode for testing and interaction.

Prompts

Interactive templates invoked by user choice

No prompts

Resources

Contextual data attached and managed by the client

No resources