ozankasikci/unity-editor-mcp
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Unity Editor MCP (Model Context Protocol) is a tool that allows AI assistants to interact with the Unity Editor for enhanced game development and automation.
Tools
Functions exposed to the LLM to take actions
ping
Test connection to Unity Editor and verify server status.
create_gameobject
Create GameObjects with primitives, transforms, tags, and layers.
add_component
Add Unity components to GameObjects with initial property values.
create_scene
Create new scenes with build settings integration and auto-loading.
play_game
Start Unity play mode for testing and interaction.
Prompts
Interactive templates invoked by user choice
No prompts
Resources
Contextual data attached and managed by the client