mcp-openmsx

nataliapc/mcp-openmsx

3.5

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The MCP-openMSX server is a bridge between modern AI-assisted development and retro computing, providing tools for MSX software development, testing, and automation.

Tools

Functions exposed to the LLM to take actions

emu_control

Controls an openMSX emulator: launch, close, powerOn, powerOff, reset, getEmulatorSpeed, setEmulatorSpeed, machineList, extensionList, wait.

emu_replay

Controls emulation timeline: start, stop, status, goBack, absoluteGoto, truncate, saveReplay, loadReplay.

emu_info

Obtain information about the current emulated machine: getStatus, getSlotsMap, getIOPortsMap.

emu_media

Manage ROM, disk, and tape media: tapeInsert, tapeRewind, tapeEject, romInsert, romEject, diskInsert, diskInsertFolder, diskEject.

emu_vdp

Manage VDP (Video Display Processor): getPalette, getRegisters, getRegisterValue, setRegisterValue, screenGetMode, screenGetFullText.

basic_programming

BASIC tools: newProgram, runProgram, setProgram, getFullProgram, getFullProgramAdvanced, listProgramLines, deleteProgramLines.

debug_run

Control execution: break, isBreaked, continue, stepIn, stepOut, stepOver, stepBack, runTo.

debug_cpu

Read/write CPU registers, CPU info, Stack pile, and Disassemble code: getCpuRegisters, getRegister, setRegister, getStackPile, disassemble, getActiveCpu.

debug_memory

RAM memory operations: selectedSlots, getBlock, readByte, readWord, writeByte, writeWord, advanced_basic_listing.

debug_vram

VRAM operations: getBlock, readByte, writeByte.

debug_breakpoints

Breakpoint management: create, remove, list.

emu_keyboard

Send text input to emulator: sendText.

emu_savestates

Save and restore machine states: load, save, list.

screen_shot

Capture emulator screen: as_image, to_file.

screen_dump

Export screen data as BASIC BSAVE instruction.

Prompts

Interactive templates invoked by user choice

No prompts

Resources

Contextual data attached and managed by the client

No resources