Pokemon_MCP_Server

mihirjain4/Pokemon_MCP_Server

3.1

If you are the rightful owner of Pokemon_MCP_Server and would like to certify it and/or have it hosted online, please leave a comment on the right or send an email to dayong@mcphub.com.

This project implements a complete Pokémon battle simulation system using the Model Context Protocol (MCP) to provide context to LLMs.

Tools

Functions exposed to the LLM to take actions

Simulate Battle

Simulates a battle between two Pokémon using realistic mechanics.

Prompts

Interactive templates invoked by user choice

No prompts

Resources

Contextual data attached and managed by the client

No resources