mihirjain4/Pokemon_MCP_Server
3.1
If you are the rightful owner of Pokemon_MCP_Server and would like to certify it and/or have it hosted online, please leave a comment on the right or send an email to dayong@mcphub.com.
This project implements a complete Pokémon battle simulation system using the Model Context Protocol (MCP) to provide context to LLMs.
Tools
Functions exposed to the LLM to take actions
Simulate Battle
Simulates a battle between two Pokémon using realistic mechanics.
Prompts
Interactive templates invoked by user choice
No prompts
Resources
Contextual data attached and managed by the client