MiAO-AI-Lab/MiAO-MCP-for-Unity
If you are the rightful owner of MiAO-MCP-for-Unity and would like to certify it and/or have it hosted online, please leave a comment on the right or send an email to henry@mcphub.com.
Unity-MCP is a bridge between LLM and Unity, facilitating the integration of AI models with Unity's tools and environment.
Tools
Functions exposed to the LLM to take actions
GameObject
Tools for creating, destroying, finding, and modifying GameObjects.
Editor
Tools for automating Unity Editor operations, including state management and window handling.
Assets
Tools for managing and manipulating Unity assets, including creation, modification, and deletion.
Animation
Tools for adding events and reading animation clips.
Physics Tools
Tools for raycasting and collision detection.
Prompts
Interactive templates invoked by user choice
No prompts
Resources
Contextual data attached and managed by the client