MiAO-MCP-for-Unity

MiAO-AI-Lab/MiAO-MCP-for-Unity

3.4

If you are the rightful owner of MiAO-MCP-for-Unity and would like to certify it and/or have it hosted online, please leave a comment on the right or send an email to henry@mcphub.com.

Unity-MCP is a bridge between LLM and Unity, facilitating the integration of AI models with Unity's tools and environment.

Tools

Functions exposed to the LLM to take actions

GameObject

Tools for creating, destroying, finding, and modifying GameObjects.

Editor

Tools for automating Unity Editor operations, including state management and window handling.

Assets

Tools for managing and manipulating Unity assets, including creation, modification, and deletion.

Animation

Tools for adding events and reading animation clips.

Physics Tools

Tools for raycasting and collision detection.

Prompts

Interactive templates invoked by user choice

No prompts

Resources

Contextual data attached and managed by the client

No resources