ag2-mcp-servers_google-play-game-management
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This project is an MCP (Multi-Agent Conversation Protocol) Server for the Google Games Management API, auto-generated using AG2's MCP builder.
The MCP Server is designed to facilitate multi-agent conversations by leveraging the Google Games Management API. It is built using Python 3.9+ and provides a robust framework for managing interactions between multiple agents. The server supports various transport modes, including stdio, sse, and streamable-http, allowing for flexible integration into different environments. With a focus on development efficiency, the project includes tools for linting, formatting, static analysis, and testing, ensuring high code quality and reliability. The server can be configured using environment variables, making it adaptable to various deployment scenarios. Additionally, the project supports pre-commit hooks to maintain code integrity and uses Hatch for building and publishing, streamlining the development and deployment process.
Features
- Supports multiple transport modes: stdio, sse, and streamable-http.
- Includes tools for linting, formatting, static analysis, and testing.
- Configurable via environment variables for flexible deployment.
- Pre-commit hooks to ensure code quality and integrity.
- Uses Hatch for efficient building and publishing.