UnityMCP
If you are the rightful owner of UnityMCP and would like to certify it and/or have it hosted online, please leave a comment on the right or send an email to henry@mcphub.com.
Unity MCP is an extensible framework for integrating Unity with the Model Context Protocol (MCP), allowing AI language models like Claude to interact directly with the Unity editor through a scalable handler architecture.
Unity MCP is a framework designed to integrate Unity with the Model Context Protocol (MCP), enabling AI language models to interact with the Unity editor. It supports a scalable handler architecture, allowing for the creation and registration of custom handlers. The framework is built with a plugin architecture that supports full MCP integration, including commands, resources, and prompts. It is compatible with TypeScript for server components and C# for Unity components, providing a seamless editor integration with customizable settings. The framework also features automatic detection and registration of various handlers, facilitating TCP/IP-based communication between Unity and external AI services.
Features
- Extensible Plugin Architecture: Create and register custom handlers to extend functionality.
- Full MCP Integration: Supports all basic MCP functions including commands, resources, and prompts.
- TypeScript & C# Support: Server components in TypeScript, Unity components in C#.
- Editor Integration: Operates as an editor tool with customizable settings.
- Automatic Detection: Auto-detection and registration of various handlers.