ishitaakolkar/Pokemon-MCP-Battle-Simulation
3.2
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This project implements a Model Context Protocol (MCP) server for Pokémon data retrieval and battle simulation.
Tools
Functions exposed to the LLM to take actions
Battle Simulation Tool
Simulates battles between two Pokémon, considering type effectiveness, damage calculation, and status effects.
Prompts
Interactive templates invoked by user choice
No prompts
Resources
Contextual data attached and managed by the client