fernforestgames/mcp-server-godot
3.3
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MCP server for interacting with the Godot game engine and projects.
Godot MCP server 
A Model Context Protocol (MCP) server that provides AI assistants with tools to interact with Godot projects. This server enables starting, stopping, and capturing output from Godot projects, as well as capturing screenshots for visual debugging and analysis.
Features
- Tools: Run/stop Godot projects, search scenes by node type/name/properties, capture screenshots
- Resources: Browse scenes and .tres files, query by resource type, monitor running projects with output streams
Prerequisites
- Node 22+
- Godot must be installed and accessible
GODOT_PATH
environment variable must be configured
MCP configuration
Add this server to your .mcp.json
:
{
"mcpServers": {
"godot": {
"type": "stdio",
"command": "npx",
"args": [
"@fernforestgames/mcp-server-godot",
"/path/to/your/godot/project"
],
"env": {
"GODOT_PATH": "/path/to/godot/executable"
}
}
}
}
License
Released under the MIT License. See the file for details.