CyberSys/unity-mcp-server
3.2
If you are the rightful owner of unity-mcp-server and would like to certify it and/or have it hosted online, please leave a comment on the right or send an email to henry@mcphub.com.
A lightweight Model Context Protocol (MCP) server designed to work with Unity applications, providing a standardized way for Unity applications to interact with Large Language Models (LLMs).
Tools
Functions exposed to the LLM to take actions
Echo
Echoes a message back to the client
GetServerInfo
Returns information about the server
ListTools
Lists all available tools
ProcessJsonData
Processes JSON data and returns information about it
SimulateGameObjectOperation
Simulates an operation on a Unity GameObject (move, rotate, scale, destroy)
Prompts
Interactive templates invoked by user choice
No prompts
Resources
Contextual data attached and managed by the client