unity-mcp-server

CyberSys/unity-mcp-server

3.2

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A lightweight Model Context Protocol (MCP) server designed to work with Unity applications, providing a standardized way for Unity applications to interact with Large Language Models (LLMs).

Tools

Functions exposed to the LLM to take actions

Echo

Echoes a message back to the client

GetServerInfo

Returns information about the server

ListTools

Lists all available tools

ProcessJsonData

Processes JSON data and returns information about it

SimulateGameObjectOperation

Simulates an operation on a Unity GameObject (move, rotate, scale, destroy)

Prompts

Interactive templates invoked by user choice

No prompts

Resources

Contextual data attached and managed by the client

No resources