unity-mcp-undone

choej2303/unity-mcp-undone

3.2

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The Model Context Protocol (MCP) server acts as a bridge between AI assistants and the Unity Editor, enabling seamless interaction and automation of tasks within Unity projects.

Tools

Functions exposed to the LLM to take actions

manage_asset

Performs asset operations such as import, create, modify, and delete.

manage_editor

Controls and queries the editor's state and settings.

manage_gameobject

Manages GameObjects including create, modify, delete, find, and component operations.

manage_material

Manages materials including create, set properties, colors, assign to renderers, and query material info.

manage_scene

Manages scenes including load, save, create, and get hierarchy.

Prompts

Interactive templates invoked by user choice

No prompts

Resources

Contextual data attached and managed by the client

No resources