choej2303/unity-mcp-undone
If you are the rightful owner of unity-mcp-undone and would like to certify it and/or have it hosted online, please leave a comment on the right or send an email to dayong@mcphub.com.
The Model Context Protocol (MCP) server acts as a bridge between AI assistants and the Unity Editor, enabling seamless interaction and automation of tasks within Unity projects.
Tools
Functions exposed to the LLM to take actions
manage_asset
Performs asset operations such as import, create, modify, and delete.
manage_editor
Controls and queries the editor's state and settings.
manage_gameobject
Manages GameObjects including create, modify, delete, find, and component operations.
manage_material
Manages materials including create, set properties, colors, assign to renderers, and query material info.
manage_scene
Manages scenes including load, save, create, and get hierarchy.
Prompts
Interactive templates invoked by user choice
No prompts
Resources
Contextual data attached and managed by the client