Unreal_mcp

ChiR24/Unreal_mcp

3.5

If you are the rightful owner of Unreal_mcp and would like to certify it and/or have it hosted online, please leave a comment on the right or send an email to dayong@mcphub.com.

The Unreal Engine MCP Server is a robust solution for integrating AI assistants with Unreal Engine, enabling remote control and automation of game development tasks.

Tools

Functions exposed to the LLM to take actions

manage_asset

List, create materials, import assets

control_actor

Spawn, delete actors, apply physics

control_editor

PIE control, camera, view modes

manage_level

Load/save levels, lighting

animation_physics

Animation blueprints, ragdolls

create_effect

Particles, Niagara, debug shapes

manage_blueprint

Create blueprints, add components

build_environment

Landscapes, terrain, foliage

system_control

Profiling, quality, UI, screenshots

console_command

Direct console command execution

manage_rc

Remote Control presets

manage_sequence

Sequencer/cinematics

inspect

Object introspection

Prompts

Interactive templates invoked by user choice

No prompts

Resources

Contextual data attached and managed by the client

No resources