defold-mcp
If you are the rightful owner of defold-mcp and would like to certify it and/or have it hosted online, please leave a comment on the right or send an email to henry@mcphub.com.
defold-mcp is an open-source Model Context Protocol (MCP) server designed to integrate the Defold game engine with modern developer tools and AI-powered workflows.
launch_defold
Launch the Defold editor for a project
run_project
Run a Defold project in debug mode and capture output
create_project
Create a new Defold project with a basic structure
list_projects
List all Defold projects in a directory
get_project_settings
Read settings from `game.project`
update_project_settings
Update settings in `game.project`
create_script
Create a new Lua script
edit_script
Edit an existing Lua script
create_lua_module
Create a reusable Lua module
create_collection
Create a new collection
add_game_object
Add a game object to a collection
add_component
Add a component (sprite, script, etc.) to a game object
create_sprite
Create and add a sprite asset
create_tilemap
Create and add a tilemap asset
create_particlefx
Create and add a particle effect
create_camera
Create and add a camera component
create_factory
Create a factory component for spawning game objects
create_gui
Create a GUI scene and script
setup_physics
Configure physics for a collision object
build_project
Build the project for a target platform
enable_hot_reload
Enable hot-reload by watching project files
add_native_extension
Add a native extension
get_project_analytics
Retrieve analytics on project modifications