defold-mcp

defold-mcp

3.4

If you are the rightful owner of defold-mcp and would like to certify it and/or have it hosted online, please leave a comment on the right or send an email to henry@mcphub.com.

defold-mcp is an open-source Model Context Protocol (MCP) server designed to integrate the Defold game engine with modern developer tools and AI-powered workflows.

launch_defold

Launch the Defold editor for a project

run_project

Run a Defold project in debug mode and capture output

create_project

Create a new Defold project with a basic structure

list_projects

List all Defold projects in a directory

get_project_settings

Read settings from `game.project`

update_project_settings

Update settings in `game.project`

create_script

Create a new Lua script

edit_script

Edit an existing Lua script

create_lua_module

Create a reusable Lua module

create_collection

Create a new collection

add_game_object

Add a game object to a collection

add_component

Add a component (sprite, script, etc.) to a game object

create_sprite

Create and add a sprite asset

create_tilemap

Create and add a tilemap asset

create_particlefx

Create and add a particle effect

create_camera

Create and add a camera component

create_factory

Create a factory component for spawning game objects

create_gui

Create a GUI scene and script

setup_physics

Configure physics for a collision object

build_project

Build the project for a target platform

enable_hot_reload

Enable hot-reload by watching project files

add_native_extension

Add a native extension

get_project_analytics

Retrieve analytics on project modifications