aplassard/boxoban-mcp
3.1
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The Boxoban MCP Server provides a Model Context Protocol interface for interacting with the Boxoban game, allowing users to load puzzles and perform actions using standard MCP tools.
Tools
Functions exposed to the LLM to take actions
load_game
Loads a specific game by difficulty, split, puzzle set number, and puzzle number.
get_game_state
Returns the current board state.
get_valid_moves
Lists valid moves.
take_action
Performs an action.
take_action_list
Performs a sequence of actions.
return_full_game_state
Provides a comprehensive game state.
Prompts
Interactive templates invoked by user choice
No prompts
Resources
Contextual data attached and managed by the client