boxoban-mcp

aplassard/boxoban-mcp

3.1

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The Boxoban MCP Server provides a Model Context Protocol interface for interacting with the Boxoban game, allowing users to load puzzles and perform actions using standard MCP tools.

Tools

Functions exposed to the LLM to take actions

load_game

Loads a specific game by difficulty, split, puzzle set number, and puzzle number.

get_game_state

Returns the current board state.

get_valid_moves

Lists valid moves.

take_action

Performs an action.

take_action_list

Performs a sequence of actions.

return_full_game_state

Provides a comprehensive game state.

Prompts

Interactive templates invoked by user choice

No prompts

Resources

Contextual data attached and managed by the client

No resources