steam-mcp
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The Steam MCP Server is a Node.js/TypeScript application that acts as an intermediary between an MCP client and the Steam Web API, providing structured access to Steam game statistics and user information.
The Steam MCP Server is implemented using Node.js and TypeScript, leveraging the `@modelcontextprotocol/sdk` to facilitate communication between an MCP client and the Steam Web API. It uses the `StdioServerTransport` to handle `tools/call` requests, validate them, and interact with the Steam Web API using Axios. The server processes requests to retrieve various game statistics and user information, returning formatted results or error messages. The server requires a Steam API key, which is configured via environment variables, and is built and run using npm.
Features
- Intermediary between MCP client and Steam Web API
- Handles `tools/call` requests via stdio
- Uses Axios for HTTP requests to Steam Web API
- Requires Steam API key for operation
- Built with Node.js and TypeScript
Tools
getCurrentPlayers
Get the current number of players with the specified AppID
getAppList
Get a list of public applications on Steam
getGameSchema
Get the game mode (statistics, achievements) for the specified AppID
getAppDetails
Get the store page details for one or more AppIDs
getGameNews
Get the latest news entries for the specified AppID
getPlayerAchievements
Get the player's achievement status in a specific game
getUserStatsForGame
Get detailed statistics of users in specific games
getGlobalStatsForGame
Get aggregated global statistics for a specific game
getSupportedApiList
Get a list of supported Steam Web API interfaces and methods
getGlobalAchievementPercentages
Get the percentage of the game's global achievement accomplishment